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Galactic Gluttony
A downloadable game for Windows, macOS, and Android
Agent Red has one job, to hide the existence of aliens. But when a UFO shows up and starts dropping their food everywhere, things start to get a little troublesome. The fastest way to get rid of all the food? Eating it, obviously.
FEATURES
- A cute girl who gains weight.
- An endless desert to drive in.
- Gallery and achievements.
- Censored and uncensored options.
HOW TO PLAY
Drive through an endless desert while dodging obstacles and eating food. If you get hurt 3 times, it's game over. Try to survive as long as you can and gather as much food as you can eat along the way.
CONTAINS
- Windows (64 bit)
- Mac (64 bit)
- Android (APK)
- Artbook (PDF)
Support me on PATREON!
Updated | 5 days ago |
Status | Released |
Platforms | Windows, macOS, Android |
Release date | Apr 11, 2023 |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Author | CupCupMug |
Genre | Action |
Made with | Unity, Clip Studio Paint |
Tags | bbw, belly-expansion, bellyexpansion, belly-stuffing, expansion, feederism, force-feeding, ssbbw, weight-gain, weightgain |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
Links | Steam, Patreon, Steam |
Purchase
In order to download this game you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:
Development log
- Feast Manor - Out Now On ItchJul 05, 2023
- Available on Steam!May 10, 2023
- The Artbook is now available!May 10, 2023
- Galactic Gluttony - Out Now on Itch!Apr 12, 2023
Comments
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Its about as deep as it looks, lots of fun though and kinda hot.
serious missed opportunity with her being on a bike to have her leaning forward in the early stages and as she plumps up we get some sexy exposed asscrack, eventually culminating with her belly pushing her up in her seat.
Thanks! I had a lot of fun making Galactic Gluttony and I still find myself playing it again every once in a while.
There could have definitely been some improvements to this game, but in the year (exactly one year now actually) I think my game developing skills have improved quite a bit!
It's fun to look back at the progress I made. I still remember sitting down and making this game and was so excited :P
You're one of the best weightgame devs I have seen, and certainly the most prolific. Keep it up!