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A downloadable game for Windows, macOS, and Android

Buy Now$2.99 USD or more


Agent Red has one job, to hide the existence of aliens. But when a UFO shows up and starts dropping their food everywhere, things start to get a little troublesome. The fastest way to get rid of all the food? Eating it, obviously.

FEATURES

  • A cute girl who gains weight.
  • An endless desert to drive in.
  • Gallery and achievements.
  • Censored and uncensored options.

HOW TO PLAY

Drive through an endless desert while dodging obstacles and eating food. If you get hurt 3 times, it's game over. Try to survive as long as you can and gather as much food as you can eat along the way.

CONTAINS

  • Windows (64 bit)
  • Mac (64 bit)
  • Android (APK)
  • Artbook (PDF)

Support me on PATREON!

Updated 5 days ago
StatusReleased
PlatformsWindows, macOS, Android
Release date Apr 11, 2023
Rating
Rated 3.7 out of 5 stars
(3 total ratings)
AuthorCupCupMug
GenreAction
Made withUnity, Clip Studio Paint
Tagsbbw, belly-expansion, bellyexpansion, belly-stuffing, expansion, feederism, force-feeding, ssbbw, weight-gain, weightgain
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen, Smartphone
LinksSteam, Patreon, Steam

Purchase

Buy Now$2.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

Galactic_Gluttony_Windows.zip 46 MB
Galactic_Gluttony_Mac.zip 55 MB
Galactic_Gluttony_Android.apk 47 MB
Galactic_Gluttony_Artbook.pdf 820 kB

Development log

Comments

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Its about as deep as it looks, lots of fun though and kinda hot.
serious missed opportunity with her being on a bike to have her leaning forward in the early stages and as she plumps up we get some sexy exposed asscrack, eventually culminating with her belly pushing her up in her seat.

(+1)

Thanks! I had a lot of fun making Galactic Gluttony and I still find myself playing it again every once in a while.

There could have definitely been some improvements to this game, but in the year (exactly one year now actually) I think my game developing skills have improved quite a bit!

It's fun to look back at the progress I made. I still remember sitting down and making this game and was so excited :P

You're one of the best weightgame devs I have seen, and certainly the most prolific. Keep it up!